Phillip Zhang 泽彦
Principal Environment Artist at Riot Games
Home
Resume
Home
Resume
Portfolio
2D Concept
Hand Painted 3D Skyboxes
Tutorials
Practice
All
Néo Olympus - Another Ordinary Day
Kobold Colony - Part III - A Personal Visual Development Project
Random Handpainted Props
Kobold Colony - Part IV - A Personal Visual Development Project
Kobold Colony - Part II - A Personal Visual Development Project
Concept Ideation - Enemy Units
Concept ideation - NPCs and props
Daily Practice October 2022 -- January 2023
Daily Practice - April 2022 - Shield Maiden
Daily Practice - January 2022 - Captain Specter
Daily Practice - September 2021-December 2021 - Bilgewater Characters - Fan Art
Daily Practice - June 2021 - Create Stylized Body Shapes
Daily Practice - May 2021 - Understand How Other Artists Create Stylized Body Shapes
Daily Practice - April 2021 - Full Body Anatomy
Daily Practice - February 2021 - The Anatomy of Torso Excluding The Hip
Daily Practice - March 2021 - The Anatomy of Hip, Legs and Feet
Daily Practice - January 2021 - The Anatomy of Arms And Hands
Daily Practice December 2020 - Analyzing human forms as mannequins
Daily Practice - November 2020 pt.2 - Photo Studies - Drawing and Painting Characters
Daily Practice - November 2020 pt.1 - Photo Studies - Drawing characters
Daily Practice - October 2020 - Photo Studies - Drawing Characters
Daily Practice - September 2020 - Random 30 minutes Photo Studies
Cthulhu Diving Suit
Iron Maiden Giant - Personal Project
HMWs From Tooth Wu's Class
Nymph - Class Demo
Rendering Study - Little Mermaid
Voodoo Troll
Study
Fur Study
Report User