Hi ArtStation friends! 😊
I'm excited to share a project that's been a huge part of my journey - the newest TFT set, Space Gods. I was fortunate to be involved from the very beginning to the end, starting with blue sky concept sketches and carrying through to building all the final in-game environment assets.
The biggest creative challenge is to reimagine the traditional TFT carousel from the ground up into a "Realm of the Gods" stage. I collaborated closely with the design team, testing countless iterations until we found a direction that felt visually distinct and also worked seamlessly for gameplay. Hope you like it. Would love to hear what you think!
Big Shout out to Dani Kruse, KK Zhang, and Valentine Tran for all the feedback and paintovers!
https://www.artstation.com/danikruse
Final Scene with Ahri and Aurelion Sol. (All nine gods would be randomly spawned each game)
Final Scene with Yasuo and Thresh. (All nine gods would be randomly spawned each game)
Final Scene with Soraka and Evelynn. (All nine gods would be randomly spawned each game)
Final Scene with Kayle and Ekko. (All nine gods would be randomly spawned each game)
Final Scene with Thresh and Varus. (All nine gods would be randomly spawned each game)